Ratchet

Game debugger

A game client hooking framework to embed .Net Core and aid debugging by embedding it into a target application.

A gameclient hooking framework to aid debuging

GitHub

16 stars
8 watching
2 forks
Language: C++
last commit: almost 5 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
korcankaraokcu/pince A tool for reverse-engineering and modifying games running on Linux 2,123
esneider/debug A debugging framework written in C providing various functions to print debug information in different formats. 279
substrategaming/substrate.net.api A unified API framework for building Substrate-based games and applications using C#. 24
deplinenoise/webby A lightweight web server for game development debugging 278
felbecker/light_ungod A reimplementation of an existing game development framework 3
acsdavid97/dotnethooker Tools for tracing and analyzing .NET function calls and argument dumps to aid in reverse engineering malware. 5
orangeduck/corange A cross-platform game engine written in C, providing a range of features and tools for building 3D games and applications. 1,831
bcarruthers/garnet A lightweight game composition library providing entity-component-system and actor-like messaging features 163
thomaswormald/grpc-browser A tool that allows developers to visualize and debug gRPC services in their .NET applications. 24
hackclub/sprig A web-based game editor and hardware kit for building and sharing tile-based games with a focus on creative project development and open-source engineering. 909
samme/phaser-debug-object Adds a generic object display to the Phaser game framework 8
alexandergugel/wsd A command-line utility for debugging WebSocket servers by establishing connections to remote servers. 416
erfg12/memory.dll A C# library for creating game trainers that manipulate process memory and inject custom DLLs. 884
dalloner/phaser-ce-boilerplate Provides a set of skeleton classes to speed up game development using Phaser CE Framework 75
hugoam/toy A minimalist game engine built on top of two libraries, providing a simple and modular stack for creating 2D/3D games in native C++. 1,564