SeamAwareDecimater

Mesh decimator

Decimates a triangle mesh while preserving its UV boundaries and considering seam-aware decimation criteria.

Mesh simplification with UV's boundary preserved

GitHub

502 stars
21 watching
61 forks
Language: C++
last commit: over 6 years ago
Linked from 2 awesome lists

mesh-simplificationseamlessuv-mapping

Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
whinarn/unitymeshsimplifierMesh simplification for Unity, using the Fast Quadric Mesh Simplification algorithm rewritten in C#1,770
gaschler/bounding-meshA software toolset for generating simplified mesh representations while maintaining the original shape's integrity334
ands/seamoptimizerA C/C++ library that minimizes errors in seams of lightmaps used in 3D graphics to improve visual appearance at transitions between different textures.237
nvpro-samples/gl_vk_meshlet_cadsceneDemonstrates rendering of CAD models using mesh shaders for high-performance rendering373
fogleman/simplifyTool for reducing complexity of 3D models by simplifying surface geometry250
karimnaaji/voxelizerConverts 3D meshes into voxelized representations by performing triangle-cube intersection.630
mourner/delaunator-rsA fast and robust Rust library for Delaunay triangulation of 2D points211
prideout/xatlasA C++ library for generating unique texture coordinates from 3D meshes5
unclearness/vacancyReconstructs 3D models from 2D silhouettes and camera parameters65
sp4cerat/fast-quadric-mesh-simplificationAn algorithm for reducing the complexity of 3D mesh models by simplifying their surface geometry using quadric shapes.1,513
meshpro/optimeshA tool for optimizing and smoothing 3D meshes using various algorithms.582
geometrycollective/boundary-first-flatteningAn application for surface parameterization and flattening of 3D meshes770
unity-technologies/autolodAutomatically simplifies and optimizes 3D models for efficient rendering on various hardware configurations1,870
erkaman/sse-avx-rasterizationA source code implementation of triangle rasterization routines accelerated using SIMD instructions67
unity3d-jp/meshsyncA package for synchronizing meshes/models editing in DCC tools into Unity in real time.1,614