pathfinder
Rasterizer
A fast and practical GPU-based rasterizer for fonts and vector graphics.
A fast, practical GPU rasterizer for fonts and vector graphics
4k stars
87 watching
207 forks
Language: Rust
last commit: 2 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
pcwalton/pathfinder | A fast and practical GPU-based rasterizer for fonts and vector graphics. | 109 |
servo/webrender | A GPU-based 2D rendering engine written in Rust | 3,130 |
servo/servo | An embeddable web rendering engine written in Rust for building fast and memory-safe web browsers. | 28,471 |
bradlarson/gpuimage3 | A framework for GPU-accelerated image and video processing using Metal | 2,745 |
tdewolff/canvas | A comprehensive vector graphics library that supports path manipulation and rendering in various formats. | 1,515 |
zheng95z/fun-with-computer-graphics | A curated collection of computer graphics resources and tools for learning and exploration | 2,269 |
aubergene/d3-hpgl | Serializes Canvas path commands to HPGL format for pen plotters and other devices. | 19 |
isl-org/open3d | A C++ library for rapid development of software that processes 3D data | 11,474 |
ecumene/rust-sloth | A command-line 3D renderer that uses the Rust programming language and various libraries to generate images from OBJ file formats. | 784 |
hectormf/brdfgenerator | Generates lookup tables for physically based rendering in graphics pipelines. | 145 |
gfx-rs/wgpu | A cross-platform graphics API that abstracts multiple GPU interfaces and provides a Rust interface. | 12,673 |
nical/lyon | A Rust library for GPU-accelerated 2D graphics rendering using path tessellation | 2,348 |
vaneenige/phenomenon | A small, low-level WebGL library providing essentials for high-performance rendering of particles on the GPU. | 1,778 |
gpuopen-librariesandsdks/cauldron | A framework for rapid prototyping and development of graphics applications using Vulkan or DirectX 12 | 922 |
fede-vaccaro/terrainengine-opengl | An OpenGL 4 application rendering a procedural scene with terrain, water, and volumetric clouds. | 634 |