envpool
RL engine
A high-performance parallel environment execution engine for reinforcement learning environments
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
1k stars
23 watching
101 forks
Language: C++
last commit: 8 months ago
Linked from 1 awesome list
atari-gamesbox2dcpp17dm-controldm-envgymhigh-performance-computinglock-free-queuemujocoparallel-processingpybind11reinforcement-learningreinforcement-learning-environmentsroboticsthreadpoolvizdoom
Related projects:
Repository | Description | Stars |
---|---|---|
| An interactive machine learning development environment with support for Scala, JVM, and popular ML libraries. | 201 |
| A framework for training AI algorithms using game consoles as input | 185 |
| An open-source tool for simulating and optimizing local energy systems to assess their performance and efficiency. | 21 |
| An interactive C++ compiler and runtime environment for rapid development and live coding | 413 |
| A modular reinforcement learning library with support for various environments and frameworks | 588 |
| A high-throughput reinforcement learning library with optimized synchronous and asynchronous implementations of policy gradients. | 839 |
| An RL framework for building and training reinforcement learning models in Python | 266 |
| An environment designed to test and train reinforcement learning algorithms in a flexible, procedurally generated 2D space with various objects and interactions. | 369 |
| A framework that accelerates RL environment processes by leveraging JAX and GPU acceleration | 669 |
| An advanced C++ 3D game engine powering an upcoming in-production game. | 219 |
| A high-performance computer vision library for efficient image processing and computation | 585 |
| An open-source software platform for simulating and experimenting with neuromorphic architectures. | 42 |
| A 3D/2D C++ Game Engine utilizing OpenGL for rendering and game development | 135 |
| A V wrapper around the Raylib game library for creating graphics and games in V. | 6 |
| This codebase provides an implementation of a novel adversarial reward learning algorithm for generating human-like visual stories from image sequences. | 136 |