autobatch

Image batcher

Automates the use of SpriteBatches when drawing the same image multiple times in a row.

Small LÖVE module to automate the use of SpriteBatches

GitHub

108 stars
8 watching
6 forks
Language: Lua
last commit: about 8 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
rxi/lovebpmLibrary for syncing events to an audio track's beat rate79
rxi/lumeA collection of Lua functions geared towards game development.1,027
collective/collective.autoscalingAutomatic image resizing tool for Plone sites1
rxi/lovebirdA browser-based debug console for the LÖVE framework294
rxi/lurkerAutomatically detects and applies changes to Lua source files in real-time while the application is running.292
rxi/fluxA tweening library for Lua that provides a flexible and efficient way to animate objects in games or other applications397
heeplr/rpi-cookstrapAutomated tool for creating customized Raspberry Pi OS images by leveraging standard tools and shell scripts14
excessive/patchyProvides a simple 9patch image loading and drawing library for the LÖVE game engine.35
terrynoya/asimagelibA decoder library for PNG and BMP images in ActionScript 3.10
rbbrdckybk/ai-art-generatorAutomates large batches of AI-generated artwork locally using GPU acceleration.633
kwanhur/lua-resty-imagickA Lua library providing bindings to ImageMagick's MagicWand, enabling image processing and manipulation11
idbrii/love-parallaxAdds parallax scrolling to a camera in a game engine.14
lvcabral/phaserspritesheetunpackerA command-line application to extract individual frames from a Phaser Sprite Sheet24
rallahaseh/raimagepickerAn image picker framework with customizable features and support for various media formats16
fabrikagency/fa-as3A lightweight ActionScript library providing a jQuery-like syntax for creating and manipulating Sprites9