glop
Game lib
A lightweight game library for cross-platform development
Bare-bones osx alternative to sdl
76 stars
3 watching
9 forks
Language: C
last commit: over 9 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A C library that replaces SDL with Zig and provides a standard library for game development. | 81 |
| Provides a Go interface to the raylib C library for videogame programming | 1,666 |
| Provides a Go interface to the GLFW library for creating windows and rendering OpenGL contexts. | 1,584 |
| A cross-platform library providing a unified API for accessing gamepad input on various platforms | 24 |
| A general-purpose C library for graphics, game development, and utility functions. | 396 |
| A Lua library that enables videogame programming using raylib and sol2, allowing developers to easily prototype and develop games with Lua. | 95 |
| A collection of reusable C/C++ libraries for game development | 1,495 |
| A game library for making games with Clojure and ClojureScript using OpenGL and WebGL | 548 |
| A cross-platform GUI library with skinnable controls and various rendering backends. | 217 |
| A collection of C++ code examples and tutorials for game development using the SFML library | 934 |
| A particle-based simulation library for real-time applications | 675 |
| A lightweight, cross-platform 2D game library for building games on various platforms | 273 |
| A Rust library for handling gamepad input and haptic feedback in various environments. | 5 |
| Provides high-performance cross-platform libraries and APIs for developing 3D games and applications with access to graphics, audio, and controller technologies. | 549 |
| A game making library with a core framework and tools to simplify the development process | 28 |