s25client
Game clone
A fan-made reimplementation of the classic game The Settlers 2, aiming to bring it up-to-date with modern hardware and operating systems.
Return To The Roots (Settlers II(R) Clone)
481 stars
29 watching
77 forks
Language: C++
last commit: 11 days ago
Linked from 1 awesome list
boostc-plus-pluscmakegamelinuxmac-osxrttrsdlsettlers-iivisual-studio
Related projects:
Repository | Description | Stars |
---|---|---|
kvark/vange-rs | Replicates the old look and behavior of a legendary game with native hardware acceleration for graphics. | 440 |
maxsavenkov/drdestructo2 | A remake of the 1987 ZX Spectrum game 'Island of Dr. Destructo', built using C++ and Allegro. | 29 |
turican0/remc2 | Reimagines Magic Carpet 2 as a C/C++ game with improved features and performance | 113 |
8bitbubsy/ft2-clone | A Fasttracker II clone software aiming to be highly accurate and faithful to the original MS-DOS version. | 747 |
dlech/keepass2.x | An unofficial mirror of KeePass2.x source code with minimal modifications to make it compatible with newer Visual Studio versions. | 302 |
adhicl/game-off-2012 | A puzzle game where the player controls a weak clone of itself to solve puzzles and clear levels in a retro-style environment. | 22 |
sdslabs/rootex | An advanced C++ 3D game engine powering an upcoming in-production game. | 218 |
deathkiller/jazz2 | Reimplementation of Jazz Jackrabbit 2 game engine and game assets | 495 |
arc0re/arc0re.github.io | A technical demo of a JavaScript Doom clone using the Babylon.js engine | 10 |
ollej/rust-bunner-macroquad | A port of the game Bunner from Code the Classics vol 1 to Rust+Macroquad | 6 |
csinkers/ualbion | A remake of the 1995 RPG Albion with improved features and compatibility | 133 |
theassemblyarmada/vanilla-conquer | A cross-platform build tool for classic real-time strategy games | 355 |
kristjankorjus/replicating-deepmind | Reproducing DeepMind's Atari game-playing system using C++ and GPU acceleration | 653 |
sulix/omnispeak | A reimplementation of classic Commander Keen episodes using C. | 296 |
j0of/pong-macroquad-hecs | A fast-paced Pong game built with Rust and two game development libraries | 2 |