frag
FPS game
A 3D first-person shooter game written in Haskell using the Yampa game development framework.
Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong
138 stars
9 watching
15 forks
Language: Haskell
last commit: over 4 years ago haskell
Related projects:
Repository | Description | Stars |
---|---|---|
| An experimental cross-platform game engine with plugin architecture | 21 |
| A lightweight game engine written in Haskell for creating 2D games using OpenGL. | 90 |
| A terminal-based implementation of the popular number-summing game 2048 | 805 |
| An online multiplayer first-person shooter game using WebGL and Node.js with real-time networking capabilities. | 12 |
| A basic Angular and Lua boilerplate for building web and in-game applications with hot builds and utility scripts. | 1 |
| A C implementation of a classic game with simple controls and a straightforward gameplay mechanics | 3 |
| A cyberpunk-themed puzzle game prototype built using Flutter and Flame | 238 |
| A 2D flappy bird game built with C++ and SFML | 3 |
| An old-fashioned first-person shooter game built using the Godot engine with basic navigation and level design features. | 35 |
| Modding tools and utilities for the Risk of Rain game | 3 |
| Generates colorful wallpapers using fractal art algorithms | 85 |
| An HTML5 first-person shooter built with Babylon.js and React | 15 |
| A first-person shooter game built with BabylonJS | 91 |
| A comprehensive online resource for learning functional programming in Haskell | 614 |
| A Pong game built with Ember.js and Glimmer.js using SVGs | 5 |