VinVL
Visual representation improvement
A project aimed at improving visual representations in vision-language models by developing an object detection model for richer visual object and concept representations.
project page for VinVL
350 stars
9 watching
25 forks
last commit: about 3 years agoRelated projects:
| Repository | Description | Stars |
|---|---|---|
| Implementation of Value Iteration Networks in PyTorch with visualization capabilities using Visdom. | 226 | |
| Design of a Visual Basic .NET language and runtime library | 291 | |
| Enhances language models by incorporating human-like eyes to improve visual comprehension and interaction with external world | 48 | |
| Personal showcase of a developer's experience and expertise in building web platforms with a focus on accessibility, performance, and robust code. | 30 | |
| A framework for unified visual representation in image and video understanding models, enabling efficient training of large language models on multimodal data. | 895 | |
| An online resource showcasing alternative visual programming languages and projects, reflecting on their concepts, ideas, and potential benefits. | 1,366 | |
| Develops a PyTorch implementation of an enhanced vision language model | 93 | |
| A comprehensive dataset and evaluation framework for Vision-Language Instruction Tuning models | 11 | |
| Utility tools and project showcases | 24 | |
| A declarative 2D vector graphics library written in OCaml | 91 | |
| Improves performance of vision language tasks by integrating computer vision capabilities into large language models | 314 | |
| This project provides an official PyTorch implementation of a method to interpret and edit vision-language representations to mitigate hallucinations in image captions. | 46 | |
| A benchmarking suite for multimodal in-context learning models | 31 | |
| An open-source PyTorch implementation of a visual semantic reasoning model for image-text matching | 294 | |
| An integration of VPython with Jupyter Notebook for interactive 3D visualization and simulation in scientific computing. | 64 |