Naive-BayesPredictor

Game AI predictor

An implementation of a probability-based decision-making algorithm for predicting player actions in video games

An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.

GitHub

2 stars
1 watching
0 forks
Language: ActionScript
last commit: over 12 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
pzuh/n-grampredictor An n-Gram predictor algorithm implemented in ActionScript 3.0 to predict the next action based on saved data or sequences. 4
pzuh/fuzzystatemachine An implementation of Fuzzy State Machine for creating game AI/bot/agent in video games. 2
pzuh/decisiontree An implementation of a binary decision tree using ActionScript 3.0 for AI bot/agent in video games. 3
pharo-ai/naive-bayes-classifier A simple implementation of a multinomial Naive Bayes classifier for natural language processing and machine learning tasks 1
sta-ger/thebot An AI project that trains a neural network to predict the angle between two points using JavaScript and synaptic.js. 6
pxiangwu/motionnet Develops accurate perception and motion prediction models for autonomous vehicles based on 2D maps 169
microprediction/timemachines Provides a simple and unified interface to various univariate time-series prediction algorithms 405
fulldecent/19-questions A machine learning-based game that uses player interactions to infer object attributes and properties 17
pzuh/finitestatemachine An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in video games 3
mattcunningham/naive-apl A naive Bayesian classifier implemented in APL 22
alvations/bayesline A software framework implementing a multivariate Bayesian classifier for language identification 0
fredwu/simple_bayes An implementation of a Naive Bayes classifier in Elixir 392
agrimgupta92/sgan An implementation of a Generative Adversarial Network for predicting human trajectories in social scenarios. 826
pzuh/hierarchicalstatemachine Provides a framework for implementing hierarchical state machines in ActionScript 3.0 for AI bots and agents. 2
sta-ger/halfbeer A JavaScript project demonstrating an AI model's ability to predict whether a beer glass is half full or half empty based on user decisions using a neural network. 6