starling
Game Engine
A cross-platform game engine that uses hardware acceleration to render 2D graphics and applications.
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
239 stars
35 watching
67 forks
Language: Haxe
last commit: 6 months ago
Linked from 2 awesome lists
gpuhaxeopenflstarlingstarling-framework
Related projects:
Repository | Description | Stars |
---|---|---|
| A cross-platform 2D game engine powered by Haxe and OpenFL, enabling developers to create games for multiple platforms using a single codebase. | 2,019 |
| An open source platform for developing interactive 3D graphics. | 209 |
| A 3D graphics engine designed to be easy-to-use and high-performance for game development on multiple platforms. | 19 |
| A game prototyping library powered by OpenFL and Starling, providing a stable framework for beginners to build 2D games. | 193 |
| A cross-platform library that uses Haxe to build applications and games for various platforms, including desktop, mobile, web, and consoles. | 1,916 |
| A port of the Flash Away3D engine for multiple platforms and programming languages, enabling cross-platform 3D development. | 165 |
| A game engine for creating 2D and 3D sandbox games with features like physics, animation, and rendering. | 38 |
| A Common Lisp 3D graphics engine with modern OpenGL features and tools for game development, visualization, and productivity software. | 270 |
| A multi-platform game engine that supports OpenGL and WebGPU for rendering 3D graphics on desktops, Android devices, and web browsers. | 319 |
| A cross-platform OpenGL game engine built on top of ID Tech 2 derived engine qfusion | 65 |
| Provides native Haxe libraries for building games and multimedia applications with popular game engines like SDL, OpenGL, and OpenAL. | 23 |
| A cross-platform 3D game engine providing basic features such as scene graph management, lighting, physics, and UI. | 290 |
| A 3D graphics render engine designed to support various platforms and file formats. | 189 |
| A cross-platform development framework that provides a unified API for building desktop and mobile applications. | 769 |
| A portable modern OpenGL Game Engine with focus on Physically-Based Rendering (PBR) and various features for dynamic lighting and graphics effects. | 109 |