Dxbc2Dxil

Shader converter

Converts DXBC to DXIL using internal APIs for HLSL bytecode compilation

DEPRECATED. DXBC to DXIL (HLSL Bytecode to LLVM IR) using internal APIs.

GitHub

24 stars
4 watching
5 forks
Language: C++
last commit: over 4 years ago
Linked from 1 awesome list

direct3ddirectxdxbcdxilhlslllvm-bitcodellvm-irshaders

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
unity-technologies/hlslcc A compiler that translates DirectX shader bytecode into various shader languages for use in game engines and other graphics applications. 854
nicebyte/niceshade Transforms HLSL code into shaders for various graphics APIs. 102
aras-p/hlsl2glslfork Translates Direct3D 9 style HLSL to GLSL shader language 558
microsoft/shaderconductor A tool for converting HLSL shader code to multiple shading languages 1,775
misyltoad/d9vk A Direct3D9 to Vulkan layer using the DXVK backend 838
microsoft/directxshadercompiler Compiles High-Level Shader Language programs into DirectX Intermediate Language representation. 3,108
nomoresleep/hlslparser Translates legacy shader code to modern OpenGL and Metal shading languages 3
pema99/glsl2hlsl A tool for converting Shadertoy shaders to Unity-compatible shaders 87
sebh/dx11base A simple DirectX 11 base program for testing shaders and techniques 87
libmir/dcompute Enables native execution of D programming language on GPUs and other accelerators using OpenCL and CUDA. 138
darmie/linc_vpx A Haxe binding for the libvpx video encoding library 2
philcn/dxrnvtutorial Implementing Nvidia DXR tutorial with Microsoft DXR Fallback Layer to enable raytracing on Windows 10 RS5 API 2
darklang/philip2 An Elm to OCaml compiler that enables porting of codebases from one language to another 205
philcn/dxrexperiments A lightweight prototyping framework for DirectX Raytracing 29
samboycoding/cpp2il Reverses Unity's IL2CPP build process to its original managed DLLs 1,729