Raytracing
Ray tracer
A Swift implementation of ray tracing algorithms for rendering 3D scenes
16 stars
4 watching
1 forks
Language: Swift
last commit: almost 9 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A ray tracing library written in Frege, optimized for performance. | 4 |
| A PyTorch-based path tracer for rendering 3D scenes with reflective materials and automatic differentiation | 242 |
| A simple ray tracing implementation in Rust to generate 3D images with lighting, texture mapping, and parallel rendering. | 241 |
| An educational ray tracing project built in Vlang to generate 3D images | 49 |
| An implementation of Peter Shirley's 'Ray Tracing in One Weekend' book using the Zig programming language | 92 |
| An implementation of the VK_KHR_ray_tracing Vulkan extension for ray tracing on Windows using C++. | 43 |
| An implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension. | 1,283 |
| A high-performance ray tracing rendering engine for interactive applications | 1,023 |
| A tiny GPU-based raytracer with support for various shapes and materials, utilizing WebGPU and Zig programming language. | 148 |
| A general-purpose ray tracing renderer with support for offline and real-time rendering. | 117 |
| An open-source ray tracing engine for high-performance visualization on Intel CPUs | 3 |
| An interactive ray tracing demo utilizing GPU acceleration | 23 |
| A CUDA/OpenCL-based ray-tracer software project that enables real-time rendering of 3D images and scenes. | 305 |
| A software package for generating and rendering 3D scenes through pathtracing | 623 |
| A simple path tracer implemented using DirectX Ray Tracing (DXR) to generate images from 3D scenes. | 735 |