neiasound

Game audio library

An OpenAL wrapper for games written in C, providing a convenient API for sound processing.

Sound library: Qt-style OpenAL wrapper for games

GitHub

1 stars
3 watching
0 forks
Language: C
last commit: 8 months ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

Repository Description Stars
inexorgame/audioaugust A collection of audio files for use in game development 25
ddiakopoulos/libnyquist A C++ library for decoding and playing various audio formats 539
gen2brain/malgo Provides a set of audio APIs for Go programming language 303
andrewrk/libsoundio A C library providing cross-platform audio input and output abstraction 1,950
jeapostrophe/openal A Foreign Function Interface to the OpenAL audio API 1
robloach/raylib-lua-sol A Lua library that enables videogame programming using raylib and sol2, allowing developers to easily prototype and develop games with Lua. 94
alemangui/pizzicato A JavaScript library for creating and manipulating sounds with the Web Audio API 1,677
snowkit/linc_openal A C library providing native bindings for OpenAL audio playback in Haxe/hxcpp. 12
zkat/cl-openal Common Lisp bindings for an audio library 35
f1nalspace/final_game_tech A collection of game-related libraries and utilities written in C/C++ 177
mtg/freesound-juce A C++ client library for interacting with the Freesound API to access audio data and perform content analysis on sound files. 28
vmudigal/ngx-audio-player A library for playing audio using HTML 5 audio in Angular applications. 0
wangleline/lineaudio An audio engine and wrapper for GameMaker, providing a lightweight, customizable solution for playing audio in game development projects. 4
larpon/miniaudio Provides a C-based interface to the miniaudio audio library. 50
oakes/play-cljc A game library for making games with Clojure and ClojureScript using OpenGL and WebGL 544