NoahGameFrame
by ketoo
C++pushed over 3 years ago
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
AI summary
Game engine
A fast, scalable, distributed game server engine/framework
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