NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

GitHub

4k stars
328 watching
1k forks
Language: C++
last commit: over 1 year ago
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architecturegamegame-developmentgame-enginegame-servergamedevgameservermmommorpgserver-architectureunityunity3d

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