NoahGameFrame
Game engine
A fast, scalable, distributed game server engine/framework
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
4k stars
327 watching
1k forks
Language: C++
last commit: over 1 year ago
Linked from 1 awesome list
architecturegamegame-developmentgame-enginegame-servergamedevgameservermmommorpgserver-architectureunityunity3d
Related projects:
Repository | Description | Stars |
---|---|---|
cocos/cocos-engine | A game engine that provides a cross-platform runtime framework for creating high-performance 2D and 3D games | 8,573 |
korlibs/korge | A multiplatform game engine for creating games with Kotlin | 2,570 |
phisko/kengine | A game engine built around an Entity-Component-System architecture with C++20 support and runtime extensibility | 606 |
pond3r/ggpo | A software development kit for implementing rollback networking to reduce latency in online multiplayer games | 3,189 |
sniper00/moon | A lightweight game server framework based on the actor model for developing cross-platform games and applications with high performance networking capabilities. | 781 |
evolutionleo/warp | A framework for building multiplayer games with a focus on ease of use and scalability | 132 |
go-kratos/kratos | A comprehensive framework for building cloud-native microservices applications using Go, focusing on scalability, reliability and ease of use. | 23,396 |
h-uru/plasma | A C++ game engine fork with a focus on bug-fixes and cross-platform compatibility. | 206 |
kehom/godotaddonpack | A collection of reusable scripting components for building game servers and applications | 189 |
playframework/playframework | A high-performance web framework for building scalable and restful web applications using Java and Scala. | 12,558 |
load1n9/caviar | A game engine built on WebGPU and WebGL, providing a way to create games and interactive applications in the browser or with Deno. | 150 |
cloudwu/skynet | A framework for building multi-user online games using the actor model. | 13,340 |
monogame/monogame | A .NET framework for creating cross-platform games | 11,553 |
unoplatform/uno | An open-source platform for building cross-platform native mobile, web, desktop, and embedded apps quickly using C# and XAML. | 8,999 |
godotengine/godot | A multi-platform game engine for creating 2D and 3D games from a unified interface. | 91,191 |