libgba-cpp
Game Boy Dev Library
A C++ library designed to simplify GBA development by providing a higher-level API and abstraction for game logic.
C++ Library for Game Boy Advance Development
38 stars
3 watching
7 forks
Language: C++
last commit: 10 months ago
Linked from 1 awesome list
cppgame-enginegameboy-advance-developmentgameboyadvancegba-developmenthacktoberfestlibrary
Related projects:
Repository | Description | Stars |
---|---|---|
jaysmito101/cgl | A general-purpose C library for graphics, game development, and utility functions. | 393 |
packtpublishing/mastering-cpp-game-development | A comprehensive project teaching C++ game development using industry-standard libraries and techniques | 88 |
raizam/gamedev_libraries | A collection of reusable C/C++ libraries for game development | 1,455 |
gosu/gosu | A 2D game development library for C++ that provides a simple API for building games | 2,014 |
albin-johansson/centurion | A modern C++ wrapper library for SDL2 aiming to improve type-safety and ease-of-use. | 306 |
lancekindle/dmgreport | A tutorial repository containing minimal assembly code examples for teaching Game Boy and Game Boy Color game programming basics | 59 |
ggabriel96/lasso | A C++ game loop implementation that abstracts away common game logic and provides a flexible framework for building games. | 10 |
gbdev/rgbds | An assembler/linker toolchain for creating software for the Game Boy and Game Boy Color consoles. | 1,352 |
dubvulture/gbdev | A collection of Game Boy software projects developed in Assembly language. | 5 |
zal0/zgb | A Game Boy and Color game engine that allows developers to create their own games using C++. | 705 |
jhasse/jngl | A lightweight, cross-platform 2D game library for building games on various platforms | 267 |
cpp-best-practices/game_jam | A friendly competition to learn C++ through game creation using best practices. | 94 |
empyreanx/pico_headers | A collection of cross-platform single header libraries for game development. | 272 |
junebug12851/gameboyboilerplateproj | A pre-configured Gameboy development environment with tools and infrastructure for building games | 29 |
libgdx/gdx-controllers | An extension for libGDX game development that simplifies the use of game controllers across various platforms. | 71 |