gl-engine
Rendering Engine
A C++ rendering engine that supports various graphical features such as textures, shaders, deferred rendering, and physically based camera parameters.
Rendering Engine using C++ and OpenGL
365 stars
17 watching
48 forks
Language: C++
last commit: over 7 years agoLinked from 1 awesome list
iblopenglpbrshaders
Related projects:
| Repository | Description | Stars |
|---|---|---|
| A high-performance rendering engine that combines physically based shading and image-based lighting techniques using OpenGL. | 1,233 | |
| A general-purpose rendering engine designed to handle 3D graphics and materials with advanced features. | 266 | |
| A flexible rendering engine for visualization with support for multiple rendering environments and high-performance capabilities. | 1,094 | |
| A low-level rendering engine designed to learn modern graphics techniques and provide a flexible platform for developers to build 3D applications. | 682 | |
| A C++ render engine project with dependencies for game development. | 44 | |
| An open source rendering engine designed to simulate real-world lighting and physics in animation and visual effects. | 2,209 | |
| A 3D graphics render engine designed to support various platforms and file formats. | 189 | |
| A Vulkan-based rendering engine for high-performance graphics rendering in C++2x. | 5 | |
| A C++14-based graphics rendering engine designed to simplify 2D and 3D graphics programming. | 348 | |
| A comprehensive rendering engine and framework for developing 3D graphics applications with support for various input devices, algorithms, and effects. | 61 | |
| A software implementation of global illumination approximations using deep buffers and multiple layers | 39 | |
| A C++ graphics engine designed to serve as an educational repository for learning how to structure and organize a larger graphics pipeline. | 936 | |
| Demonstrates rendering of CAD models using mesh shaders for high-performance rendering | 373 | |
| An OpenGL library for rendering Unicode text with a single texture and vertex buffer. | 1,652 | |
| A C++ toolkit for rapid development of live graphical apps and games with reflection, rendering, and UI capabilities. | 1,676 |