haskanoid
Breakout clone
An open-source Haskell implementation of a classic arcade game using functional reactive programming and input devices
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
273 stars
14 watching
27 forks
Language: Haskell
last commit: over 1 year ago androidarkanoidbreakout-gamecollisionfrpgame-programmingghcjshaskellkinectlinuxmacosxmacosx-gamephysicssdlsdl2webwiimotewindowsyampa
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