ige
Game Engine
A 2D and isometric game engine with scenegraph-based rendering and advanced networking capabilities
The Isogenic Game Engine
525 stars
226 watching
140 forks
Language: JavaScript
last commit: 8 months ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
illation/etengine | A C++ 14-based real-time 3D game-engine with a focus on space sim | 776 |
bsvogler/wurfelenginesdk | A Java-based game engine designed to be configured and programmed via source code for building cross-platform isometric games with modern 3D rendering and block/voxel based gameplay. | 107 |
sbiermanlytle/iioengine | A JavaScript game engine for HTML5 Canvas applications. | 455 |
ilenburg/game-engine | A C++ game engine utilizing OpenGL and SDL for rendering 3D graphics | 15 |
enginmanap/limonengine | A 3D game engine for first-person games with features like dynamic lighting and physics, designed to be easy to use and extend. | 589 |
shervanator/engine | A cross-platform 3D game engine providing basic features such as scene graph management, lighting, physics, and UI. | 289 |
ezengine/ezengine | A C++ game engine providing a modular framework for building games with 3D graphics and various features. | 1,411 |
4ian/gdevelop | A cross-platform 2D/3D game development software with a no-code editor and extensible game engine. | 11,475 |
ertugrulcetin/jme-clj | A Clojure wrapper around the jMonkeyEngine 3D game engine | 143 |
bendangelo/entityjs | A game engine utilizing an entity-component design pattern to provide flexible and modular gameplay development | 186 |
daemonengine/daemon | A game engine that powers a multiplayer first-person shooter and provides tools for building 3D games. | 305 |
gamejs/gamejs | A JavaScript library for creating 2D games and interactive graphics applications using the HTML Canvas element. | 466 |
solenum/exengine | A modular, C99-based 3D game engine designed to be easily integrated into projects. | 556 |
kimkulling/osre | A 3D rendering engine with platform abstraction and component-based architecture. | 187 |
dgcor/dgengine | An implementation of the Diablo 1 game engine | 250 |