SpriteSheetRenderer

Sprite renderer

A Unity ECS API to efficiently render animated sprites using a dots stack, leveraging Jobs and ComputeBuffer for performance.

Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

GitHub

384 stars
31 watching
47 forks
Language: ShaderLab
last commit: almost 2 years ago
ecsentity-component-systemunityunity-dotsunity2d