blender-tools
Game dev workflow tools
A set of tools and workflows for game development in Blender, focusing on import/export, 3D modeling, and new object types.
🐵 Embark Addon for Blender
411 stars
18 watching
20 forks
Language: Python
last commit: almost 4 years ago
Linked from 1 awesome list
blenderblender-addonblender3dgame-developmentpython
Related projects:
Repository | Description | Stars |
---|---|---|
elmopl/ktba | Provides tools and scripts for customizing Blender using Python. | 56 |
davidejones/alternativa3d_tools | Tools to convert 3D models between Blender and Alternativa's Flash-based format | 20 |
sandman13sq/dmrvbm-blender-to-gms2 | Tool that imports and exports 3D model data between Blender and GameMaker Studio 2 | 28 |
bscotch/stitch | Tools and utilities for managing GameMaker projects | 119 |
vini-guerrero/godot_game_tools | A Blender add-on simplifying the import process of assets into Godot Game Engine | 372 |
sketchfab/blender-plugin | Directly imports and exports models from Sketchfab in Blender using glTF 2.0 specifications. | 1,138 |
mifth/mifthtools | Tools and plugins for Blender 3D modeling and animation, with exchange capabilities to other software. | 873 |
gideros/gideros | A cross-platform game development environment with Lua scripting and C/C++ native compilation. | 575 |
tin2tin/scene_strip_tools | Enables direct integration of 3D view and sequencer in Blender for storyboarding and previz. | 70 |
ndee85/coa_tools | A tool suite for 2D animation creation and management in Blender and Godot. | 907 |
kevancress/measureit_arch | An addon for Blender that provides tools for creating design documentation and technical drawings | 269 |
jim-kroovy/mr-mannequins-tools | A Blender add-on for exporting animations and meshes compatible with Unreal Engine's third-person mannequin | 513 |
timvn/gmtimeline | A lightweight toolkit for creating and managing complex event-based game development workflows using a simple, chained-event syntax | 3 |
expl0it3r/sfml-workshop | An SFML project providing a step-by-step guide to building a game using the Simple and Fast Multimedia Library (SFML) in C++ | 11 |
takanu/capsule | A tool for managing and automating the export of 3D assets from Blender. | 200 |