harlan
GPU language
A Scheme-based language for programming GPUs.
A language for GPU computing.
1k stars
125 watching
82 forks
Language: Scheme
last commit: over 9 years ago Related projects:
Repository | Description | Stars |
---|---|---|
| Enables efficient data exchange and invocation of existing GPU kernels from host languages in the GraalVM | 223 |
| A domain-specific language and library for programming GPUs in a functional style | 204 |
| A statically-typed functional programming language with fine-grained program reasoning capabilities | 593 |
| A Haskell implementation of the Scheme programming language with advanced features and a minimalist design philosophy. | 309 |
| A beginner-focused logic programming language built on top of Haskell. | 8 |
| A Haskell + Lisp compiler and runtime environment for executing multi-language code. | 206 |
| A language targeting LLVM with the goal of building a simple compiler | 64 |
| A Ruby language and framework for designing and describing digital hardware systems | 14 |
| A set of Haskell libraries providing bindings to the OpenGL graphics API. | 147 |
| A Haskell-style functional programming language designed to run on the Erlang Virtual Machine (BEAM), focusing on compile-time type checking and concurrency. | 1,031 |
| A compiler for a functional domain-specific language designed for programming graphics processing units. | 86 |
| A C++ programming language in development with support for various libraries and tools. | 5 |
| A language project that aims to create a systems programming language with a strong emphasis on type systems and advanced features like levity polymorphism, first-class inline functions, linear types, and effectful regions. | 64 |
| A programming language and its runtime environment with features such as dynamic typing, garbage collection, and support for various data structures. | 68 |
| A set of functional programming abstractions and data structures for Erlang | 124 |