glintercept
OpenGL debugger
A tool that intercepts and logs OpenGL function calls for debugging purposes.
GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls
516 stars
35 watching
60 forks
Language: C++
last commit: almost 2 years ago
Linked from 2 awesome lists
opengl
Related projects:
Repository | Description | Stars |
---|---|---|
lukasbanana/mentalgl | A utility library to review entire OpenGL render state | 23 |
derelictorg/derelictgl3 | A dynamic binding to OpenGL for the D programming language. | 79 |
acdemiralp/gl | A C++ wrapper around the OpenGL 4.6 Core Profile for creating and managing graphics resources. | 158 |
snowkit/linc_opengl | A native binding library for OpenGL that provides access to OpenGL and GLEW APIs from Haxe code. | 8 |
dfranx/shaderdebugger | A C++ library for debugging and inspecting GLSL and HLSL shaders at runtime. | 326 |
azhirnov/glsl_trace | A library for debugging and profiling shaders in graphics rendering applications | 32 |
rgl-epfl/tekari | A visualization and editing tool for reflectance data | 130 |
cginternals/globjects | A C++ wrapper for OpenGL API objects, providing object-oriented interfaces to automate common rendering tasks and facilitate coherent use. | 539 |
lewinfox/icecream | A debugging tool that simplifies the process of printing and inspecting variables, expressions, and function calls in R programs. | 55 |
snowair/phalcon-debugbar | A tool that integrates debug and profiling capabilities into the Phalcon Framework for efficient debugging and performance analysis. | 162 |
domesticcatsoftware/dcintrospect | A toolset of visual debugging tools for iOS user interfaces. | 2,177 |
valvesoftware/vogl | An OpenGL debugger with capture and playback capabilities | 1,419 |
philcn/dxrexperiments | A lightweight prototyping framework for DirectX Raytracing | 29 |
dgrnbrg/spyscope | A library of tools for debugging single- and multi-threaded applications written in Clojure. | 586 |
psycholns/gshaderreplacer | Software that enables shader replacement and debugging in OpenGL applications | 2 |