VulkanRTX
Vulkan toolkit
A set of libraries and tools for building high-performance, GPU-accelerated applications using the Vulkan API
17 stars
1 watching
0 forks
Language: C++
last commit: almost 6 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
gpuopen-librariesandsdks/v-ez | A wrapper API to simplify the use of Vulkan for game developers and graphics engineers | 865 |
philiptaylor/vulkan-sxs | A tutorial project exploring and explaining the Vulkan API step by step. | 17 |
realitix/vulkan | A Python wrapper for the Vulkan graphics API | 502 |
kotlin-graphics/vkk | A Kotlin wrapper library for the Vulkan C API that adds features like type safety and exceptions to improve developers' experience without significant CPU runtime cost. | 131 |
packtpublishing/learning-vulkan | A tutorial project on using the Vulkan graphics API to build cross-platform graphics and compute applications | 220 |
jcoder58/vulkanresources | A collection of resources and examples for learning Vulkan, a graphics API. | 63 |
zyrolasting/racket-vulkan | An Racket library providing an integrated Vulkan API and utilities | 46 |
maierfelix/nvk | Provides a high-performance, low-abstraction Vulkan API for JavaScript and TypeScript. | 924 |
lunarg/vulkantools | Tools to aid in developing Vulkan applications | 672 |
misyltoad/d9vk | A Direct3D9 to Vulkan layer using the DXVK backend | 838 |
iorange/rtxon | A tutorial project providing an introduction to Vulkan raytracing using C++ | 373 |
nyorain/rvg | A high-level graphics API for Vulkan 2D vector-like rendering | 188 |
boblchen/vulkandemos | Vulkan implementation and tutorial examples for building 3D graphics applications | 807 |
cg-tuwien/auto-vk | A modern C++ layer on top of Vulkan-Hpp that simplifies the development process by abstracting away certain concepts and providing a more productive way to write Vulkan code. | 284 |
software-mansion/starknet-jvm | A toolkit for interacting with the Starknet blockchain using JVM languages | 65 |