osm-renderer
Tile renderer
A tool for rendering OpenStreetMap data into raster tiles
OpenStreetMap raster tile renderer written in Rust
140 stars
6 watching
13 forks
Language: Rust
last commit: about 1 year ago
Linked from 1 awesome list
openstreetmaprust
Related projects:
Repository | Description | Stars |
---|---|---|
| A software framework for rendering and navigating planet-scale spatial data on local machines | 22 |
| Generates vector tiles from OpenStreetMap data for use in mapping applications. | 1,516 |
| A library for combining tiled maps with pixel graphics in 2D game development | 46 |
| A command line tool for streaming copies and static image rendering of map tiles. | 38 |
| A framework for building dynamic map tile services using Python and various geospatial libraries | 803 |
| Provides a Rust library to read and work with Tiled map files. | 270 |
| Library that simplifies manipulation of vector tiles in MBTiles containers | 65 |
| A Rust implementation of a tile format for storing and querying geospatial data | 57 |
| A 3D map renderer that uses WebGL2 and OpenStreetMap data to create realistic cityscapes. | 706 |
| A tool that generates and requests tiles from an XYZ cache proxy at specified zoom levels | 25 |
| A toolkit for creating geospatially accurate 3D maps in C++ applications. | 1,523 |
| A collection of software rendering routines for 2D and 3D graphics in Zig. | 21 |
| A Rust implementation of a Quake map renderer | 73 |
| A software framework that enables efficient map rendering with vector and raster tiles | 2,272 |
| A lightweight tile server that generates raster tiles based on style.json files | 57 |