rust-doom
Doom renderer
A Doom game renderer written in Rust, aiming to replicate the original 256-color palette and features like free flying camera.
A Doom Renderer written in Rust.
2k stars
44 watching
97 forks
Language: Rust
last commit: 10 months ago
Linked from 1 awesome list
doomgamegliumglutinopenglrenderingretrorustwad
Related projects:
Repository | Description | Stars |
---|---|---|
id-software/doom | An open-source implementation of the classic 3D shooter game engine. | 14,366 |
ggez/ggez | A lightweight game framework for creating 2D games with minimum setup and flexibility. | 4,260 |
zdoom/gzdoom | A feature-rich port of the DOOM engine game with an added OpenGL renderer and scripting capabilities | 2,534 |
sagiegurari/cargo-make | A tool that automates the build process for Rust projects | 2,597 |
linuscde/doomarkable | A Rust-based port of the classic DOOM game to run on an e-ink display device | 39 |
bradharding/doomretro | A source port of the classic DOOM game with refined features and pixelated graphics. | 693 |
rust-lang/cargo | The Rust package manager responsible for downloading and compiling dependencies for Rust projects. | 12,800 |
rust-lang/rustlings | A collection of small exercises to help developers learn Rust programming language by reading and writing code. | 54,232 |
ttimo/doom3.gpl | The source code release of the Doom 3 game engine, providing the underlying tools and infrastructure for building and modifying the game. | 4,517 |
seed-rs/seed | A Rust framework for building fast and reliable web apps with an Elm-like architecture. | 3,805 |
not-fl3/macroquad | A cross-platform game engine with Rust support for building 2D games and interactive applications. | 3,373 |
id-software/doom-3 | A source code release of the game engine for Doom 3, allowing developers to build and customize their own version of the game. | 3,118 |
rust-embedded/rust-raspberrypi-os-tutorials | A tutorial series for developing operating systems from scratch using Rust on ARMv8-A architecture | 13,693 |
dimensionhq/fleet | A build tool that optimizes compilation speed using existing Rust ecosystem tools | 2,416 |
flamegraph-rs/flamegraph | A tool for generating and visualizing performance profiles of software applications | 4,771 |