Unity-Mesh-Transfer-Utility
Armature Remapper
A Unity Editor utility for transferring skinned mesh renderers from one armature to another
A Unity Editor utility that can transfer skinned mesh renderers from one armature to another.
134 stars
7 watching
14 forks
Language: C#
last commit: over 1 year ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
irajsb/ue4_assimp | An Assimp-based mesh importer for Unreal Engine 4. | 141 |
rurre/pumkinsavatartools | A set of Unity scripts designed to simplify the process of creating and editing VRChat avatars in game development. | 740 |
whinarn/unitymeshsimplifier | Mesh simplification for Unity, using the Fast Quadric Mesh Simplification algorithm rewritten in C# | 1,751 |
zigurous/unity-cc0textures-importer | Utility for importing textures from ambientcg.com into Unity projects | 23 |
heimlich1024/od_copypasteexternal | Provides a cross-platform solution for sharing and exchanging 3D model data between different applications. | 308 |
vrchat-community/easyquestswitch | Automates changes to Unity scene components based on platform changes during the build process. | 129 |
unity-technologies/autolod | Automates simplification of 3D models during import to reduce memory usage and improve performance. | 1,845 |
eugenebokhan/asset-import-kit | Converts Assimp supported files to SceneKit scenes at runtime | 85 |
unity-technologies/com.unity.formats.alembic | An importer and exporter plugin for Unity that uses the Alembic data format for vertex cache and simulation data storage | 796 |
recp/assetkit | A 3D asset loader and exporter library that supports multiple formats and provides a flexible, object-based API for loading and manipulating 3D models. | 188 |
s-ilent/blender-xatlas | An add-on for Blender that enables Xatlas mesh unwrapping and packing functionality | 5 |
hai-vr/combo-gesture-expressions-av3 | An Unity Editor tool that allows users to attach face expressions to hand gestures and integrate with Avatars 3.0's features such as Contacts and PhysBones. | 297 |
prideout/xatlas | A C++ library for generating unique texture coordinates from 3D meshes | 5 |
tpaviot/smesh | Provides advanced meshing features based on OpenCascade, enabling the creation of complex 3D models | 69 |
s-ilent/smarttexture | Automates the process of packing texture channels into a single texture for Unity projects. | 13 |