laigter

Normal map generator

A tool for automatically generating normal maps for dynamic lighting effects in games.

Laigter: automatic normal map generator for sprites!

GitHub

900 stars
15 watching
62 forks
Language: C++
last commit: 27 days ago
Linked from 1 awesome list

gamedevnormalmap

Backlinks from these awesome lists:

Related projects:

Repository Description Stars
theverat/normalmapgenerator A program to generate normal, spec, and displacement maps from image textures 419
cpetry/normalmap-online An online tool to generate normal maps from 3D models 448
rlguy/fantasymapgenerator Generates fantasy maps with procedural techniques based on Martin O'Leary's notes 696
cezarypiatek/mappinggeneratorreleases A tool that automates the process of generating boilerplate code for mapping classes in object-relational mapping. 24
lanl/gridder A tool for creating orthogonal grids in 2D and 3D space with customizable spacing options 14
onthegomap/planetiler A tool that converts geographic data from OpenStreetMap into vector tiles for rendering custom maps in various applications. 1,447
azavea/tilegarden A serverless tool for generating map tiles from geographic data using the Mapnik library. 97
typelevel/laika A tool that helps generate documents with customizable text markup and support for multiple output formats 415
kmarkert/cartoee A Python package for processing Earth Engine data and creating publication-quality maps using Cartopy. 47
mtennekes/tmap A package for creating thematic maps in R using a grammar of graphics inspired by ggplot2. 12
graphic-design-ai/graphist A software system that uses AI to generate graphic compositions from unordered sets of design elements 98
blaxun/random-dungeon-generator-gms-2.3 A tool that generates dungeons from user-defined sprites and applies rules to create a layout with various chamber types and connectors. 7
cloudorc/solidui A platform that enables users to generate 2D and 3D graphics from text descriptions using a combination of natural language processing and computer graphics 579
karimnaaji/aobaker A tool that generates texture coordinates and ambient occlusion maps from 3D meshes. 7
kylebarron/pydelatin Generates 3D terrain meshes from input data using a C-based algorithm 68