godot-opencv-gpu-perspective
Head tracker
A Godot module that uses OpenCV with GPU acceleration to track the user's head position and adjust the camera's perspective in real-time.
Head tracking module for Godot game engine, using OpenCV with GPU support.
48 stars
5 watching
16 forks
Language: C++
last commit: about 10 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| Software used to track and control the orientation of a FPV (First Person View) system's antenna | 21 |
| A software project that enables the camera of an RC vehicle to follow the user's head movements | 382 |
| A collection of computer vision methods for solving geometric vision problems | 1,040 |
| A C++11-based real-time eye tracking system for embedded and mobile devices | 392 |
| A device that tracks the direction of an antenna in real-time | 41 |
| A plugin for Godot Engine that provides fast and stable 3D navigation using navmeshes, agents, and dynamic obstacles. | 121 |
| This is an open-source implementation of a simple first-person shooter camera in Godot | 58 |
| A visual scripting solution for Godot game development | 1,019 |
| A 360-degree continuous rotation antenna tracker system for FPV flight controllers | 0 |
| Software for 3D multi-person detection using OpenPose and ZED SDK | 5 |
| Provides real-time performance measurement and FPS overlay for graphics APIs | 332 |
| Real-time visual odometry using raw events from a stereo camera | 434 |
| An advanced trail/ribbon plugin for 2D and 3D rendering in the Godot Engine | 349 |
| Real-time satellite tracking and orbit prediction software using SGP4/SDP4 algorithms | 891 |
| A notification center for Godot Engine allowing objects to receive and respond to notifications. | 59 |