zig-mandelbrot-gl
Mandelbrot renderer
A Zig programming language implementation of the Mandelbrot set using OpenGL graphics
mandelbrot set in zig
9 stars
3 watching
6 forks
Language: Zig
last commit: over 2 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A simple implementation of a triangle using Vulkan and Zig, showcasing graphics rendering with xcb. | 117 |
| Generates an ASCII representation of the Mandelbrot set using Ada | 2 |
| A cross-platform windowing API with support for multiple graphics contexts and event handling. | 118 |
| A tool for creating a Vulkan-based graphics renderer using Zig programming language | 51 |
| A Zig port of zlib, replacing its build system with a custom implementation. | 14 |
| Generates Mandelbrot images using the Golem network and integrates with a Yagna API for task management | 0 |
| An OpenGL backend API abstraction layer for Zig programming language | 69 |
| A thin, type-safe binding for OpenGL | 441 |
| An OpenGL library for rendering Unicode text with a single texture and vertex buffer. | 1,652 |
| Automates the process of generating Vulkan bindings for Zig programming language | 526 |
| A simple implementation of the classic Tetris puzzle game in Zig programming language. | 403 |
| Zig bindings for the sokol 3D graphics library | 384 |
| A C++ wrapper around the OpenGL 4.6 Core Profile for creating and managing graphics resources. | 158 |
| A tutorial project demonstrating how to use OpenGL with the Zig programming language | 144 |
| A library that tokenizes XML data into smaller units for easier processing | 25 |