2048-reasons
Game library
A game implementation in Reason, using functional programming principles and React, with simplified UX and testing for a condensed gameplay experience
It's just 2048, but not how you know it.
14 stars
4 watching
1 forks
Language: Reason
last commit: about 2 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
| A ReasonML implementation of Conway's Game of Life with features for educational purposes and future development. | 8 |
| An implementation of the classic Tetris game using Reason and React. | 5 |
| A ReasonReact implementation of the classic Simon Game | 9 |
| An HTML 5 canvas implementation of Mario in Reason + Bucklescript | 383 |
| A Ramda-inspired utility library for ReasonML/OCaml. | 275 |
| A 3D Connect Four game built in OCaml using Reason and ReasonReact, providing an interactive experience. | 16 |
| A game development library providing basic functionality for creating roguelike games | 50 |
| A 2048-style game implementation in Objective-C for iOS | 330 |
| A terminal-based implementation of the popular 2048 game | 151 |
| A chess engine built using ReasonML with features like minimax algorithm and alpha-beta pruning for game development. | 23 |
| A 2048 game implementation with customizable themes, board sizes, and features like saving state and undoing moves. | 4 |
| A starter kit for building Advent of Code puzzles in Reason | 9 |
| Provides a Go interface to the raylib C library for videogame programming | 1,666 |
| An implementation of the game 2048 in Haskell with basic logic and console UI. | 89 |
| A collection of game-related libraries and utilities written in C/C++ | 176 |