ToGL

Abstraction layer

A Direct3D to OpenGL abstraction layer for translation and compatibility

Direct3D to OpenGL abstraction layer

GitHub

2k stars
188 watching
188 forks
Language: C++
last commit: about 11 years ago
Linked from 1 awesome list


Backlinks from these awesome lists:

Related projects:

RepositoryDescriptionStars
valvesoftware/voglAn OpenGL debugger with capture and playback capabilities1,416
gpuopen-drivers/palAn abstraction layer between 3D graphics drivers and hardware/operating system details368
tomdalling/opengl-seriesCode and resources for learning OpenGL programming through a series of tutorials811
tommai78101/initializingopenglA comprehensive guide to initializing OpenGL for developers45
nicebyte/nicegrafAn abstraction layer for graphics APIs199
cbaggers/ceplA Common Lisp library that abstracts OpenGL programming and provides a REPL-friendly interface.863
acdemiralp/glA C++ wrapper around the OpenGL 4.6 Core Profile for creating and managing graphics resources.158
overv/ooglA C++ library that abstracts the OpenGL API, providing an object-oriented interface to 3D graphics and rendering.414
iomeone/openglwithjucePorting OpenGL tutorials to JUCE framework14
kbielude/vkglAn implementation of OpenGL using Vulkan as the underlying graphics API115
go-gl/glGo bindings for OpenGL.1,099
aras-p/hlsl2glslforkTranslates Direct3D 9 style HLSL to GLSL shader language558
aidan63/linc_openglA C library providing native bindings to the OpenGL API for use in Haxe applications2
capnramses/antons_opengl_tutorials_bookA collection of demo projects demonstrating OpenGL 4 programming techniques975
gpuopen-drivers/xglTranslates Vulkan API commands into PAL commands to enable graphics rendering217