UnityPCSS

Shadow simulator

Reimplements Nvidia's PCSS soft shadow algorithm in Unity3D to create more realistic falloffs for shadows.

Nvidia's PCSS soft shadow algorithm implemented in Unity

GitHub

746 stars
62 watching
81 forks
Language: C#
last commit: over 5 years ago
graphicspcssshadershaderlabshadowshadow-mappingsoft-shadowsunityunity-assetunity-shaderunity3d