UnityPCSS
Shadow simulator
Reimplements Nvidia's PCSS soft shadow algorithm in Unity3D to create more realistic falloffs for shadows.
Nvidia's PCSS soft shadow algorithm implemented in Unity
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Language: C#
last commit: over 5 years ago graphicspcssshadershaderlabshadowshadow-mappingsoft-shadowsunityunity-assetunity-shaderunity3d