reed-framework
DirectX 11 framework
A comprehensive framework for building 3D graphics applications using DirectX 11.
Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
34 stars
3 watching
4 forks
Language: C
last commit: over 2 years ago
Linked from 1 awesome list
Related projects:
Repository | Description | Stars |
---|---|---|
gpuopen-librariesandsdks/nbodyd3d12 | Provides DirectX 12 APIs and sample projects to build graphics-intensive applications on Windows | 57 |
imageengine/cortex | A C++ framework providing practical and reusable modules for VFX industry software development, enabling studio pipeline automation and customization. | 533 |
mikialex/rendiation | A comprehensive graphics framework that provides a structured approach to rendering and visualization. | 58 |
utilforever/cubbydnn | A lightweight C++17 deep learning framework for resource-constrained devices. | 30 |
gpuopen-librariesandsdks/cauldron | A framework for rapid prototyping and development of graphics applications using Vulkan or DirectX 12 | 922 |
vadimdemedes/pastel | A framework for building Next.js-like command-line interfaces with Ink | 2,198 |
andrejnau/flycube | A low-level graphics API providing features like ray tracing and support for multiple backends | 388 |
pachacamac/busker | A minimalist web framework with an emphasis on simplicity and embeddability. | 165 |
gpuopen-librariesandsdks/hellod3d12 | An introductory Direct3D 12 sample demonstrating window creation and rendering of a textured quad with proper resource management. | 148 |
bentleyblanks/sophia | A C++ library providing low-level DirectX 11 functionality and tools for real-time graphics rendering | 6 |
duct-framework/duct | A framework for building Clojure server-side applications using data-driven architecture. | 1,131 |
colemancda/networkobjects | A Pure Swift backend framework for building powerful servers with support for multiple platforms. | 259 |
rainwoodman/vast | A Vala implementation of numerical computation and generative modeling capabilities, aiming to replicate the functionality of TensorFlow. | 11 |
diligentgraphics/diligentcore | A modern cross-platform low-level graphics API implementation | 631 |
nvidiagameworks/dxrtutorials | A collection of tutorials demonstrating the use of DirectX Raytracing API | 838 |