LLGL
Graphics library
A low-level graphics library providing a thin abstraction layer for various modern and legacy rendering APIs.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
2k stars
74 watching
140 forks
Language: C++
last commit: 6 days ago
Linked from 4 awesome lists
d3d11d3d12directxmetalopenglrenderervulkan
Related projects:
Repository | Description | Stars |
---|---|---|
luca-piccioni/opengl.net | A set of C# libraries and toolkits that provide a platform-agnostic interface to OpenGL for building graphics applications. | 580 |
lukasbanana/mentalgl | A utility library to review entire OpenGL render state | 23 |
olikraus/u8glib | A graphics library that provides an interface to various monochrome displays and offers features such as font support, GUI functionality, and device compatibility. | 1,253 |
floatingbanana/grove | A set of Lua libraries providing utility functions for graphics and animation in game development. | 13 |
haskell-opengl/opengl | A set of Haskell libraries providing bindings to the OpenGL graphics API. | 147 |
pfirsich/kaun | A Lua module for 3D graphics intended to provide a low-level API for abstracting away OpenGL details and enabling advanced techniques without the need for significant modifications to an existing game engine. | 7 |
ripper37/glul | An OpenGL utility library providing modern C++11 design and high-level abstractions for creating 2D graphics, input management, window creation, and more. | 56 |
lukasbanana/geometronlib | A C++ geometry library providing primitive data types and tools for generating 2D/3D meshes. | 91 |
lv2/pugl | A minimal, portable API for creating GUIs on various platforms. | 181 |
jaysmito101/cgl | A general-purpose C library for graphics, game development, and utility functions. | 393 |
olikraus/ucglib | A C-based color graphics library for embedded systems with support for various display controllers. | 265 |
r-lib/ragg | A graphics library providing faster and higher-quality raster devices for R | 173 |
kbielude/vkgl | An implementation of OpenGL using Vulkan as the underlying graphics API | 114 |
jpbruyere/vkvg | A 2D graphics library built on top of Vulkan, providing a Cairo-like API for rendering and drawing operations. | 767 |
colleagueriley/rgfw | A lightweight window abstraction library for creating graphics programs or libraries | 346 |