statemachine-go
FSM library
A library that provides a simple and feature-complete implementation of finite-state machines in Go
🚦 Declarative Finite-State Machines in Go
100 stars
7 watching
19 forks
Language: Go
last commit: over 1 year ago
Linked from 1 awesome list
decisiondecision-treesdeclarative-routingdeterministic-finite-automatafinite-state-machinefsmgogolangstatestate-machinestatechartsstatemachineworkflow
Related projects:
Repository | Description | Stars |
---|---|---|
fgmacedo/python-statemachine | A Python library for creating and managing finite state machines with support for synchronous and asynchronous programming, conditional transitions, and graphical representation. | 931 |
calebwin/go-sm | A Go library for generating and managing finite-state machines with persistent state history and callback functions. | 14 |
theckman/go-fsm | A library providing a simple and safe finite state machine implementation in Go. | 17 |
d5/go-fsm | A Go library implementing an immutable state machine with conditional and action functions | 37 |
bykof/stateful | A library for creating and managing finite state machines in Go. | 209 |
qmuntal/stateless | A Go library for creating finite state machines directly in code | 981 |
igorrius/go-fsm | A Go package implementing a Finite State Machine with contextual state transitions and actions. | 9 |
dyrkin/fsm | An implementation of a Finite State Machine in Go. | 62 |
ryanfaerman/fsm | A lightweight Go library for implementing finite state machines with parallel transition checks. | 159 |
cocoonspace/fsm | A package that allows developers to add finite-state machines to their Go code | 66 |
glyph/automat | A Python library for expressing finite-state machines in an idiomatic way, allowing developers to define and enforce complex state transitions without cluttering their code with conditional logic. | 594 |
veelenga/aasm.cr | A simple finite state machine library for Crystal classes | 52 |
matthewp/robot | A functional and immutable Finite State Machine library for managing application state in JavaScript applications. | 1,931 |
gmclan-org/fsm-ai-module | A finite state machine implementation for AI behavior in game development | 3 |
pzuh/finitestatemachine | An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in video games | 3 |