ecsrx.unity

Game framework

A Unity framework that applies the Entity Component System (ECS) paradigm to game development with reactive systems and unirx.

A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.

GitHub

417 stars
54 watching
65 forks
Language: C#
last commit: 22 days ago
ecsecsrxgame-developmentunirxunity3dzenject